So now that we know how the game works, let’s take a look at the Steam version. While not an issue with the Steam version, I find this a bit annoying as it can turn what seems like a sure win into defeat depending on what’s in your deck, though it does add a bit of strategy to the game. However, just having the most Honor tokens isn’t enough as you’ll have to go through your hand, deck, discard pile, and Construct pile and add up the Honor in the bottom left of those cards and add them to your total. On the other player’s final turns they may still gain Honor even though the pile is gone. if you start the game and take the final Honor token on your turn, all other players still get to take their turns). The game ends when the final Honor token is taken AND the last player to start the game has taken his turn (ie. The goal is to end up with more Honor than your opponent(s)…sort of, and here we come to my only real quirk with the game itself (as in the actual card game, NOT the Steam version of the game). While there are multiple ways to gain Honor, defeating monsters is the most typical way to do so. Runes are used to purchase other cards from the central row, such as Heroes and Constructs, while Power is used to defeat monsters in the central row. You begin with eight rune cards and two power cards. Each game starts with a certain amount of honor in the Honor Pool dependent on the number of players (60 honor for two players, 75 for three players, and 90 for four players, though these are only the recommend amounts and you can change them if you wish). In Ascension the goal is to obtain more honor than your opponent. These new cards can give you more resources or options to help towards the goal of the game, which could be any number of things depending on the game. Those cards will be placed in your discard pile after they’re purchased and then shuffled into your deck once your deck runs out of cards. both players may buy cards from this area). At the start your cards will only generate resources that can be used to buy more cards from a main central area that’s shared by both players (ie. In general each player starts with ten cards as their “deck”, draws five each turn and, typically plays all five. If you’ve never played a deck building game, here’s how they work in a nutshell (or at least the few I’ve played). Many different DBGs exist and today I’ll be taking a look at the Steam version of Ascension. The easiest way to think of a Deck Building Game is a game in which both players share the same pool of cards in which to make their own decks during the course of the game. If you’re familiar with Collectible Card Games, this is similar, but not really. In addition, this new printing includes an updated board and rulebook.A couple of years ago while on a trip to GenCon I checked out the tablet version of a game called Ascension, a new (at the time) Deck Building Game. This new version includes all of the cards previously in Chronicle of the Godslayer, but with the new frames we debuted with the Apprentice Edition, along with updated and re-imagined art for many old favorites. This is the third edition of the Ascension core set, now known simply as “Ascension: Deckbuilding Game”. Let the Ascension begin!Īscension™ is a fast-paced deckbuilding game designed by Magic™ Pro Tour champions Justin Gary, Rob Dougherty, and Brian Kibler.Įnter a visionary fantasy world brought to life by the art of Eric Sabee.Īll the depth and replayability of a collectible card game in ONE box. Only by defeating the Fallen One can you save your world. Only through your courage and leadership can the forces of light fight off the incoming hordes. But not all hope is lost: the benevolent gods of the Old Realms have also returned, bringing with them mighty heroes and powerful constructs that are yours to command. After a thousand years of peace and prosperity, the barrier that separates your world from the multiverse has been broken, and demonic forces threaten to destroy your home. It is the Age of Man, a time without gods or magic.
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